Code Editor in Flutter

flutter researchthinker

How to implement Code Editor in Flutter

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In Flutter, a code editor refers to a text editor or an IDE, where developers write, edit, and manage their Flutter code. A code editor provides a user-friendly interface with features such as syntax highlighting

Code Editor in Flutter

In this we use code_editor package

code_editor:  # use latest version

In thi package you view and edit , HTML, Dart and Js code

import 'package:flutter/material.dart';
import 'package:rttutorials/code_editor.dart';
import 'package:code_editor/code_editor.dart';


void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'ResearchThinker',
      debugShowCheckedModeBanner: false,
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: CodeEditorFile(),//ResearchThinkerExample(),
    );
  }
}



class CodeEditorFile extends StatelessWidget {
  const CodeEditorFile({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    // example of a easier way to write code instead of writing it in a single string
    List<String> contentOfPage1 = [
      "<!DOCTYPE html>",
      "<html lang='fr'>",
      "\t<body>",
      "\t\t<a href='page2.html'>go to page 2</a>",
      "\t</body>",
      "</html>",
    ];

    // The files displayed in the navigation bar of the editor.
    // You are not limited.
    // By default, [name] = "file.${language ?? 'txt'}", [language] = "text" and [code] = "",
    List<FileEditor> files = [
      FileEditor(
        name: "page2.html",
        language: "html",
        code: "<a href='page1.html'>go back</a>",
      ),
      FileEditor(
        name: "style.css",
        language: "css",
        code: "a { color: red; }",
      ),
    ];

    // The model used by the CodeEditor widget, you need it in order to control it.
    // But, since 1.0.0, the model is not required inside the CodeEditor Widget.
    EditorModel model = EditorModel(
      files: files, // the files created above
      // you can customize the editor as you want
      styleOptions: EditorModelStyleOptions(
        fontSize: 13,
      ),
    );

    // A custom TextEditingController.
    final myController = TextEditingController(text: 'hello!');

    return Scaffold(
      appBar: AppBar(title: const Text("ResearchThinker Code Editor")),
      body: SingleChildScrollView(
        // /!\ important because of the telephone keypad which causes a "RenderFlex overflowed by x pixels on the bottom" error
        // display the CodeEditor widget
        child: CodeEditor(
          model: model, // the model created above, not required since 1.0.0
          edit: true, // can edit the files? by default true
          onSubmit: (String? language, String? value) => print("yo"),
          disableNavigationbar:
          false, // hide the navigation bar ? by default false
          textEditingController:
          myController, // Provide an optional, custom TextEditingController.
        ),
      ),
    );
  }
}

Reference: code is refer from Pub dev



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